Tao.DevIl SDK Documentation |
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Ilut.ilutD3D9CubeTexFromFileInMemory Method (IntPtr, Byte[], Int32, IntPtr)
[Visual Basic]
Overloads Public Shared Function ilutD3D9CubeTexFromFileInMemory( _
ByVal
Device As
IntPtr, _
ByVal
Lump As
Byte(), _
ByVal
Size As
Integer, _
ByVal
Texture As
IntPtr _
) As
Boolean
See Also
Ilut Class | Tao.DevIl Namespace | Ilut.ilutD3D9CubeTexFromFileInMemory Overload List