BEAST/BSE - Better Audio System and Sound Engine  0.8.2
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Bse::NoiseBase Class Reference

Inherits Bse::Effect.

Inherited by Bse::Noise.

List of all members.

Classes

struct  NoiseProperties
struct  StaticData

Public Types

enum  { OCHANNEL_NOISE_OUT, N_OCHANNELS }

Public Member Functions

void get_property (NoisePropertyID prop_id,::Bse::Value &value, GParamSpec *pspec)
void set_property (NoisePropertyID prop_id, const ::Bse::Value &value, GParamSpec *pspec)
virtual bool editable_property (NoisePropertyID prop_id, GParamSpec *pspec)
virtual void get_candidates (NoisePropertyID prop_id,::Bse::PropertyCandidatesHandle &pch, GParamSpec *pspec)
void property_updated (NoisePropertyID prop_id, guint64 tick_stamp, double prop_value, GParamSpec *pspec)

Static Public Member Functions

static const unsigned charpixstream ()
static void class_init (::Bse::CxxBaseClass *klass)
static const charoptions ()
static const charcategory ()
static const chari18n_category ()
static const charblurb ()
static const charauthors ()
static const charlicense ()
static const chartype_name ()

Protected Types

enum  NoisePropertyID
typedef void AutoUpdateCategory

Protected Member Functions

virtual bool property_changed (NoisePropertyID)

The documentation for this class was generated from the following file:
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