BEAST/BSE - Better Audio System and Sound Engine
0.8.2
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Public Member Functions | |
ObjectHandle (GObject &object) | |
ObjectHandle (const ObjectHandle &oh) | |
ObjectHandle & | operator= (GObject &object) |
ObjectHandle & | operator= (const ObjectHandle &oh) |
GObject * | object () |
void | ref () |
void | unref () |
void | take (GObject *object) |
ObjectHandle | copy_deep () |
ObjectHandle | copy_shallow () |
Static Public Member Functions | |
static ObjectHandle | value_get (const GValue *value) |
static void | value_set (GValue *value, const ObjectHandle &self) |