BEAST/BSE - Better Audio System and Sound Engine  0.8.2
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Bse::Contrib::SampleAndHoldBase Class Reference

Inherits Bse::Effect.

Inherited by Bse::Contrib::SampleAndHold.

List of all members.

Classes

struct  SampleAndHoldProperties
struct  StaticData

Public Types

enum  { ICHANNEL_AUDIO_IN, ICHANNEL_TRIGGER_IN, N_ICHANNELS }
enum  { OCHANNEL_AUDIO_OUT, N_OCHANNELS }

Public Member Functions

void get_property (SampleAndHoldPropertyID prop_id,::Bse::Value &value, GParamSpec *pspec)
void set_property (SampleAndHoldPropertyID prop_id, const ::Bse::Value &value, GParamSpec *pspec)
virtual bool editable_property (SampleAndHoldPropertyID prop_id, GParamSpec *pspec)
virtual void get_candidates (SampleAndHoldPropertyID prop_id,::Bse::PropertyCandidatesHandle &pch, GParamSpec *pspec)
void property_updated (SampleAndHoldPropertyID prop_id, guint64 tick_stamp, double prop_value, GParamSpec *pspec)

Static Public Member Functions

static const unsigned charpixstream ()
static void class_init (::Bse::CxxBaseClass *klass)
static const charoptions ()
static const charcategory ()
static const chari18n_category ()
static const charblurb ()
static const charauthors ()
static const charlicense ()
static const chartype_name ()

Protected Types

enum  SampleAndHoldPropertyID
typedef void AutoUpdateCategory

Protected Member Functions

virtual bool property_changed (SampleAndHoldPropertyID)

The documentation for this class was generated from the following file:
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