BEAST/BSE - Better Audio System and Sound Engine
0.8.2
|
Structure for submission of user interface messages from BSE. More...
import "bseapi.idl";
Public Member Functions | |
std::string | __aida_type_name__ () const |
Rapicorn::Aida::TypeCode | __aida_type_code__ () const |
bool | operator== (const UserMessage &other) const |
bool | operator!= (const UserMessage &other) const |
void | operator<<= (Rapicorn::Aida::Any &any) |
Public Attributes | |
UserMessageType | type |
Severity classification for this message. | |
String | title |
Usually GUI window title. | |
String | text1 |
Primary message to the user, should be limited to 80-100 chars. | |
String | text2 |
Explanatory (secondary) message no limitations recommended. | |
String | text3 |
Possibly (technical) details or machine error message. | |
String | label |
Message class label, used to enable/disable this type of message. | |
Friends | |
void | operator<<= (Rapicorn::Aida::Any &any, const UserMessage &rec) |
Structure for submission of user interface messages from BSE.