BEAST/BSE - Better Audio System and Sound Engine
0.8.2
|
#include "bstutils.hh"
Go to the source code of this file.
Classes | |
struct | BstApp |
struct | BstAppClass |
Defines | |
#define | BST_TYPE_APP |
#define | BST_APP(object) |
#define | BST_APP_CLASS(klass) |
#define | BST_IS_APP(object) |
#define | BST_IS_APP_CLASS(klass) |
#define | BST_APP_GET_CLASS(app) |
Enumerations | |
enum | { BST_ACTION_APP_NONE, BST_ACTION_NEW_PROJECT, BST_ACTION_OPEN_PROJECT, BST_ACTION_MERGE_PROJECT, BST_ACTION_IMPORT_MIDI, BST_ACTION_SAVE_PROJECT, BST_ACTION_SAVE_PROJECT_AS, BST_ACTION_CLOSE_PROJECT, BST_ACTION_EXIT, BST_ACTION_MERGE_EFFECT, BST_ACTION_MERGE_INSTRUMENT, BST_ACTION_SAVE_EFFECT, BST_ACTION_SAVE_INSTRUMENT, BST_ACTION_NEW_SONG, BST_ACTION_NEW_CSYNTH, BST_ACTION_NEW_MIDI_SYNTH, BST_ACTION_REMOVE_SYNTH, BST_ACTION_START_PLAYBACK, BST_ACTION_STOP_PLAYBACK, BST_ACTION_REBUILD, BST_ACTION_CLEAR_UNDO, BST_ACTION_UNDO, BST_ACTION_REDO, BST_ACTION_LOAD_DEMO_0000, BST_ACTION_LOAD_DEMO_ffff, BST_ACTION_LOAD_SKIN_0000, BST_ACTION_LOAD_SKIN_ffff, BST_ACTION_APP_LAST } |
Functions | |
GType | bst_app_get_type (void) |
BstApp * | bst_app_new (SfiProxy project) |
void | bst_app_create_default (BstApp *app) |
BstApp * | bst_app_find (SfiProxy project) |
void | bst_app_show_release_notes (BstApp *app) |